Game Mechanics
Fish Generator
Every player has a Fish Generator in their village garden. It produces Fish over time.
Generator Strength determines your Fish output
Your share of Fish is proportional to your Generator Strength relative to all players
Strength is increased by depositing into the ecosystem — Uncle Erby sends Generator Parts with every deposit, each one making you and your generator more powerful
Upgrading
When you deposit into the ecosystem, you receive:
Fish Generator Parts
Permanently increase Generator Strength
Metal
Upgrade equipment and stats
PGM Bonus: Depositing PGM grants 20% more Metal than an equivalent deposit in other currencies.
Entry Fee
A one-time fee of 0.005 ETH (~$10) is required to start. This activates your village and Fish Generator, and triggers the first letter from Uncle Erby.
Metal and Stats
Metal is the upgrade currency. Use it to improve your Pengu:
HP
Survive more drone attacks
Attack
Damage dealt to hostile drones
Mining Speed
How fast you mine Hard Ice
Orca Detection
Spot the Orca before it's too late
Equipment
Equipment is brought into expeditions. Better equipment enables harder maps.
Equipment is crafted or purchased using Metal. Choose wisely — some of it can be lost permanently (see Death).
Expeditions
Spend Fish at the Exploration Vendor to buy an Expedition Map. You choose the difficulty:
Higher difficulty = more Fish cost = more Hard Ice available = more PENGU earnable
The challenge: can you handle the difficulty with your current stats and equipment?
Time Limit
Drones mine continuously alongside you. An expedition lasts roughly 20 minutes before the deposit is cleared. A skilled player can finish much faster.
Threats
Shielded Drones
Mine Hard Ice, invincible
Time pressure — they take what you don't
Combat Drones
Mine and attack on proximity
Damage + time pressure — can knock you out
The Orca
Patrols beneath the ice
Instant kill on contact — no defense, only detection
Map Completion
A map ends when:
All Hard Ice is mined (by you and/or drones)
You die to the Orca
You choose to extract early
Collected Hard Ice is traded at the Vendor for PENGU tokens.
Death
Drone Death — Knocked Out
You wake up in the village hospital. Bruised but alive.
Hard Ice collected this expedition
Lost
Equipment
Kept
XP earned this expedition
Kept
Fish Generator
Always safe
Hospital cooldown: 30 seconds after first knockout, 60 seconds after second, 90 after third — escalating within the same expedition. Resets on a new expedition.
After recovery you can head back out — if there's any Hard Ice left.
Orca Death — Gone
Instant. Total.
Hard Ice collected this expedition
Lost
Equipment you brought
Lost
XP earned this expedition
Lost
Lifetime XP
Kept — a new Pengu hatches, inheriting the wisdom of the one before
Fish Generator
Always safe
Experience and Progression
XP is earned by mining, destroying drones, and completing expeditions.
XP increases your level, unlocking:
Higher tier equipment
Skill bonuses
Cosmetic rewards
XP is play-to-progress — it cannot be bought. Both time invested and skill matter.
Difficulty and Balance
Your core decision each expedition:
"What difficulty can I actually handle right now?"
Too easy → low risk, low reward, slow PENGU earnings
Too hard → death, gear loss, wasted Fish
The sweet spot → the hardest difficulty you can reliably clear
This rewards players who understand their own capabilities and improve over time.
Last updated
Was this helpful?
